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Go to the first, previous, next, last section, table of contents.Connecting to a remote target
On the GDB host machine, you will need an unstripped copy ofyour program, since GDB needs symobl and debugging information.Start up GDB as usual, using the name of the local copy of yourprogram as the first argument.
If you're using a serial line, you may want to give GDB the`--baud' option, or use the set remotebaud command(see section Remote configuration) before thetarget command.
After that, use target remote to establish communications withthe target machine. Its argument specifies how to communicate--eithervia a devicename attached to a direct serial line, or a TCP or UDP port(possibly to a terminal server which in turn has a serial line to thetarget). For example, to use a serial line connected to the devicenamed `/dev/ttyb':
To use a TCP connection, use an argument of the formhost:port or tcp:host:port.For example, to connect to port 2828 on aterminal server named manyfarms:
If your remote target is actually running on the same machine asyour debugger session (e.g. a simulator of your target running onthe same host), you can omit the hostname. For example, to connectto port 1234 on your local machine:
Note that the colon is still required here.
To use a UDP connection, use an argument of the formudp:host:port. For example, to connect to UDP port 2828on a terminal server named manyfarms:
When using a UDP connection for remote debugging, you should keep in mindthat the `U' stands for 'Unreliable'. UDP can silently drop packets onbusy or unreliable networks, which will cause havoc with your debuggingsession.
Now you can use all the usual commands to examine and change data and tostep and continue the remote program.
Whenever GDB is waiting for the remote program, if you type theinterrupt character (often C-C), GDB attempts to stop theprogram. This may or may not succeed, depending in part on the hardwareand the serial drivers the remote system uses. If you type theinterrupt character once again, GDB displays this prompt:
If you type y, GDB abandons the remote debugging session.(If you decide you want to try again later, you can use `targetremote' again to connect once more.) If you type n, GDBgoes back to waiting.
- On the target machine,
- you need to have a copy of the program you want to debug.
gdbserverdoes not need your program's symbol table, so you canstrip the program if necessary to save space. GDB on the hostsystem does all the symbol handling.To use the server, you must tell it how to communicate with GDB;the name of your program; and the arguments for your program. The usualsyntax is:comm is either a device name (to use a serial line) or a TCPhostname and portnumber. For example, to debug Emacs with the argument`foo.txt' and communicate with GDB over the serial port`/dev/com1':gdbserverwaits passively for the host GDB to communicatewith it.To use a TCP connection instead of a serial line:The only difference from the previous example is the first argument,specifying that you are communicating with the host GDB viaTCP. The `host:2345' argument means thatgdbserveris toexpect a TCP connection from machine `host' to local TCP port 2345.(Currently, the `host' part is ignored.) You can choose any numberyou want for the port number as long as it does not conflict with anyTCP ports already in use on the target system (for example,23isreserved fortelnet).(6) You must use the same port number with the host GDBtarget remotecommand.On some targets,gdbservercan also attach to running programs.This is accomplished via the--attachargument. The syntax is:pid is the process ID of a currently running process. It isn't necessaryto pointgdbserverat a binary for the running process.You can debug processes by name instead of process ID if your target has thepidofutility:In case more than one copy of PROGRAM is running, or PROGRAMhas multiple threads, most versions ofpidofsupport the-soption to only return the first process ID. - On the host machine,
- connect to your target (see section Connecting to a remote target).For TCP connections, you must start up
gdbserverprior to usingthetarget remotecommand. Otherwise you may get an error whosetext depends on the host system, but which usually looks something like`Connection refused'. You don't need to use theloadcommand in GDB when usinggdbserver, since the program isalready on the target. However, if you want to load the symbols (asyou normally would), do that with thefilecommand, and issueit before connecting to the server; otherwise, you will get anerror message saying'Program is already running', since theprogram is considered running after the connection.
Using the gdbserve.nlm program
gdbserve.nlm is a control program for NetWare systems, whichallows you to connect your program with a remote GDB viatarget remote.
GDB and gdbserve.nlm communicate via a serial line,using the standard GDB remote serial protocol.
Remote configuration
This section documents the configuration options available whendebugging remote programs. For the options related to the File I/Oextensions of the remote protocol, see section The `system' function call.
show remoteaddresssizeset remotebaud nshow remotebaudset remotebreakBREAK signal to the remotewhen you press the Ctrl-C key to interrupt the program runningon the remote. If set to off, GDB sends the `Strl-C'character instead. The default is off, since most remote systemsexpect to see `Ctrl-C' as the interrupt signal.show remotebreakBREAK or `Ctrl-C' tointerrupt the remote program.set remotedebugshow remotedebugset remotedevice devicetarget command accept the port name as part of theirarguments.)show remotedeviceset remotelogbase baseascii, octal, and hex. The default isascii.show remotelogbaseset remotelogfile fileshow remotelogfile.set remotetimeout numshow remotetimeoutset remote hardware-watchpoint-limit limitset remote hardware-breakpoint-limit limitset remote fetch-register-packetset remote set-register-packetset remote P-packetset remote p-packetshow remote fetch-register-packetshow remote set-register-packetshow remote P-packetshow remote p-packetset remote binary-download-packetset remote X-packetshow remote binary-download-packetshow remote X-packetset remote read-aux-vector-packetshow remote read-aux-vector-packetset remote symbol-lookup-packetshow remote symbol-lookup-packetset remote verbose-resume-packetset scheduler-locking off; it is alsoimpossible to pause a specific thread. See section Packets, formore details.show remote verbose-resume-packetset remote software-breakpoint-packetset remote hardware-breakpoint-packetset remote write-watchpoint-packetset remote read-watchpoint-packetset remote access-watchpoint-packetset remote Z-packetset remote Z-packet, kept for back-compatibility,turns on or off all the features that require the use of `Z'packets.show remote software-breakpoint-packetshow remote hardware-breakpoint-packetshow remote write-watchpoint-packetshow remote read-watchpoint-packetshow remote access-watchpoint-packetshow remote Z-packetset remote get-thread-local-storage-addressshow remote get-thread-local-storage-addressImplementing a remote stub
The stub files provided with GDB implement the target side of thecommunication protocol, and the GDB side is implemented in theGDB source file `remote.c'. Normally, you can simply allowthese subroutines to communicate, and ignore the details. (If you'reimplementing your own stub file, you can still ignore the details: startwith one of the existing stub files. `sparc-stub.c' is the bestorganized, and therefore the easiest to read.)
To debug a program running on another machine (the debuggingtarget machine), you must first arrange for all the usualprerequisites for the program to run by itself. For example, for a Cprogram, you need:
- A startup routine to set up the C runtime environment; these usuallyhave a name like `crt0'. The startup routine may be supplied byyour hardware supplier, or you may have to write your own.
- A C subroutine library to support your program'ssubroutine calls, notably managing input and output.
- A way of getting your program to the other machine--for example, adownload program. These are often supplied by the hardwaremanufacturer, but you may have to write your own from hardwaredocumentation.
The next step is to arrange for your program to use a serial port tocommunicate with the machine where GDB is running (the hostmachine). In general terms, the scheme looks like this:
gdbserver instead of linking a stub into your program.See section Using the gdbserver program, for details.The debugging stub is specific to the architecture of the remotemachine; for example, use `sparc-stub.c' to debug programs onSPARC boards.
These working remote stubs are distributed with GDB:
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What the stub can do for you
The debugging stub for your architecture supplies these threesubroutines:
handle_exception---in effect, to GDB. On some machines,simply receiving characters on the serial port may also trigger a trap;again, in that situation, you don't need to call breakpoint fromyour own program--simply running `target remote' from the hostGDB session gets control.Call breakpoint if none of these is true, or if you simply wantto make certain your program stops at a predetermined point for thestart of your debugging session.What you must do for the stub
The debugging stubs that come with GDB are set up for a particularchip architecture, but they have no information about the rest of yourdebugging target machine.
First of all you need to tell the stub how to communicate with theserial port.
Getting the debugging target to return the proper status to GDBprobably requires changes to the standard stub; one quick and dirty wayis to just execute a breakpoint instruction (the 'dirty' part is thatGDB reports a SIGTRAP instead of a SIGINT).
Other routines you need to supply are:
exceptionHandler.void flush_i_cache()You must also make sure this library routine is available:
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