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Go to the first, previous, next, last section, table of contents.Connecting to a remote target
On the GDB host machine, you will need an unstripped copy ofyour program, since GDB needs symobl and debugging information.Start up GDB as usual, using the name of the local copy of yourprogram as the first argument.
If you're using a serial line, you may want to give GDB the`--baud' option, or use the set remotebaud
command(see section Remote configuration) before thetarget
command.
After that, use target remote
to establish communications withthe target machine. Its argument specifies how to communicate--eithervia a devicename attached to a direct serial line, or a TCP or UDP port(possibly to a terminal server which in turn has a serial line to thetarget). For example, to use a serial line connected to the devicenamed `/dev/ttyb':
To use a TCP connection, use an argument of the formhost:port
or tcp:host:port
.For example, to connect to port 2828 on aterminal server named manyfarms
:
If your remote target is actually running on the same machine asyour debugger session (e.g. a simulator of your target running onthe same host), you can omit the hostname. For example, to connectto port 1234 on your local machine:
Note that the colon is still required here.
To use a UDP connection, use an argument of the formudp:host:port
. For example, to connect to UDP port 2828on a terminal server named manyfarms
:
When using a UDP connection for remote debugging, you should keep in mindthat the `U' stands for 'Unreliable'. UDP can silently drop packets onbusy or unreliable networks, which will cause havoc with your debuggingsession.
Now you can use all the usual commands to examine and change data and tostep and continue the remote program.
Whenever GDB is waiting for the remote program, if you type theinterrupt character (often C-C), GDB attempts to stop theprogram. This may or may not succeed, depending in part on the hardwareand the serial drivers the remote system uses. If you type theinterrupt character once again, GDB displays this prompt:
If you type y, GDB abandons the remote debugging session.(If you decide you want to try again later, you can use `targetremote' again to connect once more.) If you type n, GDBgoes back to waiting.
- On the target machine,
- you need to have a copy of the program you want to debug.
gdbserver
does not need your program's symbol table, so you canstrip the program if necessary to save space. GDB on the hostsystem does all the symbol handling.To use the server, you must tell it how to communicate with GDB;the name of your program; and the arguments for your program. The usualsyntax is:comm is either a device name (to use a serial line) or a TCPhostname and portnumber. For example, to debug Emacs with the argument`foo.txt' and communicate with GDB over the serial port`/dev/com1':gdbserver
waits passively for the host GDB to communicatewith it.To use a TCP connection instead of a serial line:The only difference from the previous example is the first argument,specifying that you are communicating with the host GDB viaTCP. The `host:2345' argument means thatgdbserver
is toexpect a TCP connection from machine `host' to local TCP port 2345.(Currently, the `host' part is ignored.) You can choose any numberyou want for the port number as long as it does not conflict with anyTCP ports already in use on the target system (for example,23
isreserved fortelnet
).(6) You must use the same port number with the host GDBtarget remote
command.On some targets,gdbserver
can also attach to running programs.This is accomplished via the--attach
argument. The syntax is:pid is the process ID of a currently running process. It isn't necessaryto pointgdbserver
at a binary for the running process.You can debug processes by name instead of process ID if your target has thepidof
utility:In case more than one copy of PROGRAM is running, or PROGRAMhas multiple threads, most versions ofpidof
support the-s
option to only return the first process ID. - On the host machine,
- connect to your target (see section Connecting to a remote target).For TCP connections, you must start up
gdbserver
prior to usingthetarget remote
command. Otherwise you may get an error whosetext depends on the host system, but which usually looks something like`Connection refused'. You don't need to use theload
command in GDB when usinggdbserver
, since the program isalready on the target. However, if you want to load the symbols (asyou normally would), do that with thefile
command, and issueit before connecting to the server; otherwise, you will get anerror message saying'Program is already running'
, since theprogram is considered running after the connection.
Using the gdbserve.nlm
program
gdbserve.nlm
is a control program for NetWare systems, whichallows you to connect your program with a remote GDB viatarget remote
.
GDB and gdbserve.nlm
communicate via a serial line,using the standard GDB remote serial protocol.
Remote configuration
This section documents the configuration options available whendebugging remote programs. For the options related to the File I/Oextensions of the remote protocol, see section The `system' function call.
show remoteaddresssize
set remotebaud n
show remotebaud
set remotebreak
BREAK
signal to the remotewhen you press the Ctrl-C key to interrupt the program runningon the remote. If set to off, GDB sends the `Strl-C'character instead. The default is off, since most remote systemsexpect to see `Ctrl-C' as the interrupt signal.show remotebreak
BREAK
or `Ctrl-C' tointerrupt the remote program.set remotedebug
show remotedebug
set remotedevice device
target
command accept the port name as part of theirarguments.)show remotedevice
set remotelogbase base
ascii
, octal
, and hex
. The default isascii
.show remotelogbase
set remotelogfile file
show remotelogfile.
set remotetimeout num
show remotetimeout
set remote hardware-watchpoint-limit limit
set remote hardware-breakpoint-limit limit
set remote fetch-register-packet
set remote set-register-packet
set remote P-packet
set remote p-packet
show remote fetch-register-packet
show remote set-register-packet
show remote P-packet
show remote p-packet
set remote binary-download-packet
set remote X-packet
show remote binary-download-packet
show remote X-packet
set remote read-aux-vector-packet
show remote read-aux-vector-packet
set remote symbol-lookup-packet
show remote symbol-lookup-packet
set remote verbose-resume-packet
set scheduler-locking off
; it is alsoimpossible to pause a specific thread. See section Packets, formore details.show remote verbose-resume-packet
set remote software-breakpoint-packet
set remote hardware-breakpoint-packet
set remote write-watchpoint-packet
set remote read-watchpoint-packet
set remote access-watchpoint-packet
set remote Z-packet
set remote Z-packet
, kept for back-compatibility,turns on or off all the features that require the use of `Z'packets.show remote software-breakpoint-packet
show remote hardware-breakpoint-packet
show remote write-watchpoint-packet
show remote read-watchpoint-packet
show remote access-watchpoint-packet
show remote Z-packet
set remote get-thread-local-storage-address
show remote get-thread-local-storage-address
Implementing a remote stub
The stub files provided with GDB implement the target side of thecommunication protocol, and the GDB side is implemented in theGDB source file `remote.c'. Normally, you can simply allowthese subroutines to communicate, and ignore the details. (If you'reimplementing your own stub file, you can still ignore the details: startwith one of the existing stub files. `sparc-stub.c' is the bestorganized, and therefore the easiest to read.)
To debug a program running on another machine (the debuggingtarget machine), you must first arrange for all the usualprerequisites for the program to run by itself. For example, for a Cprogram, you need:
- A startup routine to set up the C runtime environment; these usuallyhave a name like `crt0'. The startup routine may be supplied byyour hardware supplier, or you may have to write your own.
- A C subroutine library to support your program'ssubroutine calls, notably managing input and output.
- A way of getting your program to the other machine--for example, adownload program. These are often supplied by the hardwaremanufacturer, but you may have to write your own from hardwaredocumentation.
The next step is to arrange for your program to use a serial port tocommunicate with the machine where GDB is running (the hostmachine). In general terms, the scheme looks like this:
gdbserver
instead of linking a stub into your program.See section Using the gdbserver
program, for details.The debugging stub is specific to the architecture of the remotemachine; for example, use `sparc-stub.c' to debug programs onSPARC boards.
These working remote stubs are distributed with GDB:
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What the stub can do for you
The debugging stub for your architecture supplies these threesubroutines:
handle_exception
---in effect, to GDB. On some machines,simply receiving characters on the serial port may also trigger a trap;again, in that situation, you don't need to call breakpoint
fromyour own program--simply running `target remote' from the hostGDB session gets control.Call breakpoint
if none of these is true, or if you simply wantto make certain your program stops at a predetermined point for thestart of your debugging session.What you must do for the stub
The debugging stubs that come with GDB are set up for a particularchip architecture, but they have no information about the rest of yourdebugging target machine.
First of all you need to tell the stub how to communicate with theserial port.
Getting the debugging target to return the proper status to GDBprobably requires changes to the standard stub; one quick and dirty wayis to just execute a breakpoint instruction (the 'dirty' part is thatGDB reports a SIGTRAP
instead of a SIGINT
).
Other routines you need to supply are:
exceptionHandler
.void flush_i_cache()
You must also make sure this library routine is available:
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